When you arrive at Spy Missions you will be met by your guide. They will take you to the briefing room to find out the details of your mission.
Groups set off at 10 minute intervals, so you never share your mission with strangers.
After the briefing you will fly the Dynamic hover craft from UNS Endeavour along the Bandar valley to catch up with Steadfast (The hijacked warship). When you reach Steadfast you and your guide will secretly board her and carry out a series of tasks undetected by the enemy. These tasks vary from visit to visit but are essentially puzzles set into the story line of the mission. For instance, you might be asked to seize control of the ship’s steering and turn her away from her target; or to connect the auxiliary cables to power the missile silo doors.
During these tasks you will also need to avoid cameras and security systems, dodge laser beams and use the ventilation system to move around undetected.
If you manage to get to the missile and disable it your mission is a success, but you will still need to escape before Agent Malice and his men catch up with you. So the end of the mission is an adrenaline fuelled chase, using C4 explosives to escape the ship and complete your mission.
Once you arrive safely back in the café, your food (if you’ve ordered any) will be brought to your table, freshly cooked while you were off saving the world.
The mission lasts about an hour and we have three different levels of difficulty for different age groups.